Sleight of Hand

Published in Pidgin 19: Magic

The essay is on scanning and time. It looks at scanning as both a procedure and medium, whose ability to capture, convert, and correct allows designers to imagine analog objects as digitally manipulated surfaces.

The specific quality of the scan with which the discipline is becoming more preoccupied is not three-dimensionality but duration. In particular, it’s the durational capacity of the screen and the scan to capture not only an instant but to record history, including minute manipulations stretched over time.